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Blade runner Shot 2.png

Blade runner environment

Project brief:

This project explores core skills in lighting and cinematography and the software capable of achieving the most realistic results. All the modelling and lighting was done in maya using their Arnold renderer while texturing was done in substance painter. I wanted to pick a shot from Blade runner that despite being fairy simplistic, had a variety of different lighting elements.

Screenshot 2024-03-21 041756.png
Blade runner Shot 2.png
Blade runner Shot 3.png

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